Session #3 Resources and Homework for week 4

Posted on Saturday, July 21, 2012 by Jennie Faber

Session #3 follow-up and assignment review.

Hello Dames,

Was great to see your Stencyl mods on Wednesday night. I hope you’re excited to finally get started on your main projects for Jeuxly!


For next week, here’s what we’d like you to do:

1. Investigate some different game engines

…for example: GameMaker, Adventure Game Studio, Ren’py, Unity—and make a firm decision about which one you’d like to use for your final project. Let us know what you choose, ideally by Sunday, and we can talk about funding options.

2. Start your game!

Your goal for next Wednesday should be to get at least one interaction working. It can be as simple as having a character that moves, or a button to click on.

On the DMG Web site, you can dig into our Getting Started with Game-making guide for some resources and inspiration.

If you have any questions or trouble at all, please do not hesitate to contact Cecily. Have fun!

Upcoming Work Sessions

Mentors will be available at the following open work sessions at Miso:

  1. Wednesday, July 25 following presentation (8 – 10 p.m.)
  2. Saturday, July 28 following workshop (5 – 9 p.m.) is a public repository of all things Jeuxly, including session summaries from Cecily and Jennie, photos and blog posts from you dames! It’s a chance for you to share your progress with and get feedback from the wider DMG and indie game dev community.

If you are interested, check your email for your log in information

You are free to post anything you’d like. This week, you might want to post a sketch, or a quick note about your game ideas or thought process behind choosing an engine. You can also update your profile with a picture and short bio.

For assistance with the Jeuxly site, please contact Jennie.

See you at Bento Miso on Saturday at 1 p.m. for Carly Beath’s audio production workshop!

—Cecily & Jennie

Session #2 Recap

New Game Makers workshop

You’ll learn the foundations of making electronic music using a wide range of affordable tools – some you may even already own!

Jonathan Guberman, creator of the Pianocade will also be in attendance, with his amazing not-yet-released chiptune synth/MIDI controller for you to play with.